📄️ What is an Object
QStorage is an object store that uses unique key-values to store as many objects as you want. You store these objects in one or more buckets, and each object can be up to 5 TB in size. An object consists of the following:
📄️ Upload an Object
When you upload a file to QStorage, it is stored as an object. Objects consist of the file data and metadata that describes the object. You can have an unlimited number of objects in a bucket. Before you can upload files to a QStorage bucket, you need write permissions for the bucket.
📄️ Working with Metadata
There are two kinds of object metadata in QStorage: system-defined metadata and user-defined metadata. System-defined metadata includes metadata such as the object's creation date and size. User-defined metadata is metadata that you can choose to set at the time that you upload an object.
📄️ Change Object Visibility
By default, all objects in QStorage are private, meaning only the object owner has permission to access them. However, you can modify object permissions to make them accessible to others or even publicly available.
📄️ Listing a Bucket's Contents
Listing a Bucket's content is a fundamental command to see what currently exists utilizing ListObjectsV2.
📄️ Copying, Moving, and Renaming Objects
QStorage allows you to copy, move, and rename objects within and between buckets. This section explains how to perform these operations.
📄️ Downloading an Object
After you upload an object to a bucket, you can download the object to your local computer or access it programmatically. This section explains how to download objects from a QStorage bucket.
📄️ Delete an Object
You can delete one or more objects directly from QStorage. This section explains how to delete objects from a QStorage bucket.
🗃️ Organizing and Listing Objects
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