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Operating System

Here we define the operating system layer of Quilibrium, in which we build a Database Operating System on the hypergraph database, realizing common OS primitives, such as a File System, Scheduler, IPC-like equivalent, Message Queueing, Control Key Management, then finally a Universal Resource pattern, in which we globally define resources, and unique instances of those resources, initially with an Account resource, which tracks the balance of individual holders’ network reward tokens, unifying the reward structure at the most base level of the protocol all the way up the architectural stack.

A diagram depicting all layers of the network